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In this experiment groups of 8 subjects are recruited into the lab and play Van Huyck et al.'s (1990) Minimum Game for 10 periods. After his participation is over each subject is replaced by another agent, his laboratory descendant, who then plays the game for another 10 periods with a fresh...
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This is a paper on the creation and evolution of conventions of behavior in ”inter-generational games”. In these games a sequence of non-overlapping ”generations” of players play a stage game for a finite number of periods and are then replaced by other agents who continue the game in...
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In the real world, when people play games, they often receive advice from those that have played it before them. Such advice can facilitate the creation of a convention of behavior. This paper studies the impact of advice on the behavior subjects who engage in a non-overlapping generational...
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