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whenever possible, thereby develop a theory of credible communication. Predictions confirm the longstanding intuition for …
Persistent link: https://www.econbiz.de/10011345781
model of communication in games and investigate the importance of when communication takes place. Sending a message before … are believed whenever possible. Applying our results to Aumann's Stag Hunt game we find that communication is useless if …
Persistent link: https://www.econbiz.de/10010200432
Intuitively, we expect that players who are allowed to engage in costless communication before playing a game would be … foolish to agree on an inefficient equilibrium. At the same time, however, such preplay communication has been suggested as a … communication among players leads to a Nash equilibrium (NE) of the action game. Within the set of NE, efficiency then turns out to …
Persistent link: https://www.econbiz.de/10009511713
In classical game theory, players have finitely many actions and evaluate outcomes of mixed strategies using a von …
Persistent link: https://www.econbiz.de/10003525965
The notion of communication equilibrium extends Aumann's [3] correlated equilibrium concept for complete information … continuous in actions, limits of Bayes-Nash equilibria of finite approximations to an infinite game are communication equilibria …
Persistent link: https://www.econbiz.de/10011614260
In the past, many refinements have been proposed to select equilibria in cheap talk games. Usually, these refinements were motivated by a discussion of how rational agents would reason in some particular cheap talk games. In this paper, we propose a new refinement and stability measure that is...
Persistent link: https://www.econbiz.de/10010477113
The paper analyzes the role of the structure of communication - i.e. who is talking with whom - on the choice of … analysis of credibility, the subjects should communicate and play the Pareto optimal equilibrium only when communication is … disregard communication. The experimental data conform to our predictions: the agents reach the Pareto-dominant equilibrium only …
Persistent link: https://www.econbiz.de/10010418867
Currently no refinement exists that successfully selects equilibria across a wider range of Cheap Talk games. We propose a generalization of refinements based on credible deviations, such as neologism proofness and announcement proofness. According to our Average Credible Deviation Criterion...
Persistent link: https://www.econbiz.de/10011383193
example because they have to obey institutionalized communication protocols. We assume that all involved in the communication …
Persistent link: https://www.econbiz.de/10011686974
We design experimental games to evaluate the predictive power of the first cheap‐talk refinement, neologism‐proofness. In our first set of treatments designed to evaluate the refinement with its usual emphasis on literal meanings, we find that a fully revealing equilibrium that is...
Persistent link: https://www.econbiz.de/10011994751