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We experimentally test a game theoretical model of researcher-evaluator interaction à la Di Tillio, Ottaviani, and Sørensen (2017a). Researcher may strategically manipulate sample selection using his private information in order to achieve favourable research outcomes and thereby obtain...
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We present a model of persuasive signalling, where a privately-informed sender selects from a class of signals with different precision to persuade a receiver to take one of two actions. The sender's information could be either favourable or unfavourable. The receiver observes both the sender's...
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