Showing 1 - 10 of 10
Persistent link: https://www.econbiz.de/10009522055
Anderson, Goeree and Ramer (1997) observe that although the Uniform consumer density is almost universally assumed in Hotelling style location games, it is more realistic to assume non-uniform distributions. Using Anderson et al.'s (1997) sufficient conditions for the existence of a unique pure...
Persistent link: https://www.econbiz.de/10012773171
Persistent link: https://www.econbiz.de/10003414424
Persistent link: https://www.econbiz.de/10009764584
Persistent link: https://www.econbiz.de/10011488515
We examine innovation as a market-entry timing game with complete information and observable actions. We allow for heterogenous payoffs between players, and for a leader's payoff functions to be multi-peaked and non-monotonic. Assuming that the follower's payoff is non-increasing with the time...
Persistent link: https://www.econbiz.de/10012910575
Persistent link: https://www.econbiz.de/10012819883
Persistent link: https://www.econbiz.de/10012606153
We examine innovation in an $n$-player market-entry timing game with complete information and observable actions. In our novel multi-player setup, we allow for heterogeneous payoffs between players and for a leader's payofffunctions to be multi-peaked and non-monotonic, only requiring that...
Persistent link: https://www.econbiz.de/10013291024
We examine innovation as a timing game with complete information and observable actions in which firms decide when to enter a market. We characterize all pure strategy subgame perfect equilibria for the two-player symmetric game. In particular, we describe all subgame perfect equilibria when...
Persistent link: https://www.econbiz.de/10013035181