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We consider a voluntary contributions game, in which players may punish others after contributions are made and observed. The productivity of contributions, as captured in the marginal-per-capita return, differs among individuals, so that there are two types: high and low productivity. Every two...
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We consider a voluntary contributions game, in which players may punish others after contributions are made and observed. The productivity of contributions, as captured in the marginal-per-capita return, differs among individuals, so that there are two types: high and low productivity. Every two...
Persistent link: https://www.econbiz.de/10010276039
This paper investigates how punishment promotes cooperation when the punishment enforcer is independent of its proposer. In a prisoner's dilemma experiment, compared with the case when the implicated parties are allowed to punish each other, cooperation is lower when the enforcement of...
Persistent link: https://www.econbiz.de/10013092277
Although it is widely recognized that sanction increases cooperation in a public good game, comparatively little attention has been paid to a scenario in which agents have heterogeneous productivity (i.e. asymmetric impact on the group account). This paper examines the extent to which sanction...
Persistent link: https://www.econbiz.de/10013076599
We conduct an experiment to examine the role of retribution and deterrence in motivating third party punishment. In particular, we consider how the role of these two motives may differ according to whether a third party is a group or an individual. In a one-shot prisoner's dilemma game with...
Persistent link: https://www.econbiz.de/10013055387