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We model a single-supplier, 73-store supply chain as a dynamic discrete choice problem. We estimate the model with transaction-level data, spanning 3,251 products and 1,370 days. We find two interrelated phenomena: the bullwhip effect and ration gaming. To establish the bullwhip effect, we show...
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Consumers are shopping online for groceries in increasing numbers, a trend that was only magnified by the COVID-19 pandemic. At the same time, grocery retailers are experimenting with a variety of delivery models including where orders are fulfilled, the size and location of distribution...
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