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We model a single-supplier, 73-store supply chain as a dynamic discrete choice problem. We estimate the model with transaction-level data, spanning 3,251 products and 1,370 days. We find two interrelated phenomena: the bullwhip effect and ration gaming. To establish the bullwhip effect, we show...
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When an unreliable supplier serves multiple retailers, the retailers may compete with each other by inflating their order quantities in order to obtain their desired allocation from the supplier, a behavior known as the rationing game. We introduce capacity information sharing and a capacity...
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Psychologists claim that being treated kindly puts individuals in a positive emotional state: they then treat an unrelated third party more kindly. Numerous experiments document that subjects indeed 'pay forward' specific behavior. For example, they are less generous after having experienced...
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This paper investigates a decentralized assembly system that consists of one manufacturer and multiple suppliers who produce the complementary components. In a single selling season, the manufacturer initially sets a vendor inventory liability period (VILP) to control the suppliers' delivery...
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Individual differences in decision making may account for much order variation in the supply chain settings and bear significant responsibility for supply chain inefficiencies. In a supply chain, sharing information among decision makers is required to justify the ordering inefficiencies. But...
Persistent link: https://www.econbiz.de/10013097503