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This book includes the most encompassing research of the concepts and realities involved in the field of virtual communities and technologies. A ground-breaking, multi-volume compendium of 167 chapters from a global pool of more than 350 experts, it presents an in-depth analysis of the...
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"This book brings together a variety of artistic practices in virtual spaces and the interest in variable media and online platforms for creative interplay, presenting frameworks and examples of current practices"--Provided by publisher.
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Understanding e-science – what is it about? -- Organising academia online -- The Fish Model: When Do Researchers Collaborate Online? -- The Use of Digital Tools in Scholarly Activities -- Digital research infrastructure -- MOVING: A User-Centric Platform for Online Literacy Training and...
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This book covers deep survey for Virtualization Technology and focus on issues and challenges related to Virtualization with its practical implication for education and software Industry. It describes architectural design of Hypervisor or VMM used for virtualization, the repercussion of cloud...
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Purpose: The correct interaction between the workforce and augmented, virtual, and mixed reality technologies represents a crucial aspect of the success of the smart factory. This interaction is, indeed, affected by the variability of human behavior and its reliability, which can strongly...
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