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/ David Metcalf, Sara Raasch, Clarissa Graffeo -- 6. Kinesthetic communication for learning in immersive worlds / Christopher … / Jeanne D. Johnston, Lee Sheldon, Anne P. Massey -- 16. Establishing a science of game based learning / Alicia Sanchez, Jan …
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"This book explores the impact of Web-based technology on the design, implementation and evaluation of the learning and …1. The effectiveness of scaffolding in a Web-based, adaptive learning system / Mei-Yu Chang, Wernhuar Tarng, Fu-Yu Shin … -- 2. Student and teacher perspectives testing a system for adaptive E-learning / Carla Limongelli ... [et al.] -- 3. A …
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"This book documents real-world experiences of innovators in higher education who have redesigned spaces for learning …1. Distributed learning spaces: physical, blended and virtual learning spaces in higher education / Mike Keppell and … learning spaces / Warren Sellers and Kay Souter -- 3. Beyond the look: viral learning spaces as contemporary learning …
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educators in providing new, innovative ways to enhance student learning experiences. Featuring relevant topics such as switch …
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Datenbanken, als Lernportale und im Knowledgemanagement eröffnet sich das ganze Spektrum des E-Learning. Wird diese neue Form des … Visionen und vagen Prognosen, sondern eine aussagekräftige Zwischenbilanz, wie sich das "E-Learning" zu einer Bildungswelt der … Projekte in Unternehmen. Sie zeigen, wie effektiv Unternehmen und Konzerne das E-Learning mittlerweile einsetzen und welche …
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If you are a user experience professional, designer, information architect, or business analyst who wants to gain interactive prototyping skills with Axure, then this book is ideal for you. Some familiarity with Axure is preferred but not essential
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