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We propose experiments in virtual reality (VR) as a new approach to examining behavior in an economic context, e.g., heterogeneity in dynamic tournaments. We simulate a realistic working situation in a highly immersive environment. Implementing a tournament in VR, we are able to mitigate the...
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point and exhibit loss aversion; i.e., their propensity to buy is more negatively affected by prices above the reference … examine how the competitive strategy and profitability of firms are affected by the presence of consumer loss aversion in the … price dimension. Although we assume that consumer loss aversion increases consumer propensity to search for lower prices, we …
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