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This paper studies the location decisions of political parties. We propose a game where agents vote according to ideology and valence, and media create candidates' charisma. The results we obtain show that candidates realize the power of media and therefore locate themselves at some point...
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We present a model of participation in elections in small networks, in which citizens suÞer from cross-pressures if voting against the alternative preferred by some of their social contacts. We analyze how the existence of cross-pressures may shape voting decisions, and so, political outcomes;...
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