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This paper compares centralized and decentralized policymaking in a game theoretic model of informational lobbying and political contributions. In the model, an interest group first produces verifiable evidence about the welfare effects of its preferred policy and then engages in monetary...
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We model major criminal activity as a game in which a law enforcement officer chooses the rate at which to screen different population groups and a criminal organization (e.g., drug cartel, terrorist cell) chooses the observable characteristics of its recruits. Our model best describes smuggling...
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We develop a model of Bayesian persuasion with spillovers to investigate the impact of information production on optimal policy design. A sender produces information to persuade a receiver to take an action with external effects, and the government implements corrective subsidies and taxes to...
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