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This chapter reviews game-theoretic and choice-theoretic depictions of terrorist behavior. A simple game-theoretic framework is presented to ascertain under what circumstances a government would want to precommit itself to a no-negotiation strategy. In another game model, we analyze whether two...
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A workbench for knowledge acquisition and data analysis is presented and its use for the classification of business cycles is investigated. Inductive Logic Programming (ILP) allows to model relations between intervals, e.g. time or value intervals. Moreover, the user of the workbench is...
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