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We consider an example of a Markov game with lack of information on one side, that was first introduced by Renault (2002). We compute both the value and optimal strategies for a range of parameter values.
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We apply the average cost optimality equation to zero-sum Markov games, by considering a simple game with one-sided incomplete information that generalizes an example of Aumann and Maschler (1995). We determine the value and identify the optimal strategies for a range of parameters
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This note demonstrates that symmetric 3x3 supermodular games may fail to have any equilibrium robust to incomplete information. Since the global game solution in these games is known to be independent of the noise structure, our result implies that a noise-independent selection in global games...
Persistent link: https://www.econbiz.de/10013123026
This note demonstrates that a symmetric 3x3 supermodular game may fail to have any equilibrium robust to incomplete information. Since the global game solution in symmetric 3x3 supermodular games is known to be independent of the noise structure, this result implies that a noise-independent...
Persistent link: https://www.econbiz.de/10013124968
This paper extends the framework of Kajii and Morris (1997) to study the question of robustness to incomplete information in repeated games. We show that dynamically robust equilibria can be characterized using a one-shot robustness principle that extends the one-shot deviation principle. Using...
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