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In this paper we test the effect of descriptive features on initial strategic behavior in normal form games, where descriptive are all those features that can be modified without altering the (Nash) equilibrium structure of a game. We observe that our experimental subjects behave according to...
Persistent link: https://www.econbiz.de/10010328360
The conflict between pro-self and pro-social behaviour is at the core of many key problems of our time, as, for example … implement, are those mechanisms that can change people's behaviour without forbidding any options or significantly changing …) can promote pro-social behaviour. However, little is known about whether their effect persists over time and spills across …
Persistent link: https://www.econbiz.de/10012900728
Do groups and individuals behave differently in dictator games with varying deservingness of the recipient? Does the involvement in group-decision making affect the decisions of group members in subsequent individual decisions? We address these questions using a controlled dictator-game...
Persistent link: https://www.econbiz.de/10012798178
This paper examines the potential reinforcement of motivated beliefs when individuals with identical biases communicate. We propose a controlled online experiment that allows to manipulate belief biases and the communication environment. We find that communication, even among like-minded...
Persistent link: https://www.econbiz.de/10014467686
Game theory is usually difficult to test precisely in the field because predictions typically depend sensitively on features that are not controlled or observed. We conduct one such test using field data from the Swedish lowest unique positive integer (LUPI) game. In the LUPI game, players pick...
Persistent link: https://www.econbiz.de/10003516443
We employ experiments to illustrate one factor contributing to the lack of distrust in the recent corporate scandals: Trust rather than no trust was the default. People are more trusting when the default is full trust than when it is no trust. We introduce a new game, the distrust game (DTG),...
Persistent link: https://www.econbiz.de/10003233303
We employ experiments to illustrate one factor contributing to the lack of distrust in the recent corporate scandals: Trust rather than no trust was the default. People are more trusting when the default is full trust than when it is no trust. We introduce a new game, the distrust game (DTG),...
Persistent link: https://www.econbiz.de/10010282774
Persistent link: https://www.econbiz.de/10011306074
"What economists know that we should know, translated for all of us. Should I buy or rent? Do I ask for a promotion? Should I tell people I'm pregnant? What salary do I deserve? Should I just quit this job? Common anxieties about life are often grounded in economics. In an increasingly win-lose...
Persistent link: https://www.econbiz.de/10015071718
Using a laboratory experiment, we study the evolution of economic networks in the context of fragmented social identity. We create societies in which members can initiate and delete links to others, and then earn payoffs from a public goods game played within their network. We manipulate whether...
Persistent link: https://www.econbiz.de/10015135240