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We introduce the prediction value (PV) as a measure of players' informational importance in probabilistic TU games. The latter combine a standard TU game and a probability distribution over the set of coalitions. Player i's prediction value equals the difference between the conditional...
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Voting power in voting situations is measured by the probability of changing decisions by altering the cast 'yes' or 'no' votes. Recently this analysis has been extended by strategic abstention. Abstention, just as 'yes' or 'no' votes can change decisions. This theory is often applied to...
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The traditional voting games are special transferable utility cooperative games, so-called simple games, where the players are the parties and the value of a coalition may be 1 or 0 depending on the ability of the coalition to pass a motion or not. In this paper we introduce general weighted...
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