Showing 281 - 290 of 316
Two-player infinitely-repeated entry games are revisited using a new Markov equilibrium concept. The idea is to have an incumbent facing a hit-and-run entrant. Rent dissipation no longer necessarily holds. It will not when competition is tough in case of entry. Similarities and differences with...
Persistent link: https://www.econbiz.de/10013319266
We investigate in a laboratory setting whether revealing information on intelligence affects behavior in games with repeated interactions. In our experimental design we communicate information on the cognitive ability of both players. We use three stage games: Prisoners’ Dilemma (PD) and two...
Persistent link: https://www.econbiz.de/10013322849
We explore evolutionary dynamics for repeated games with small, but positive complexity costs. To understand the dynamics, we extend a folk theorem result by Cooper (1996) to continuation probabilities, or discount rates, smaller than 1. While this result delineates which payoffs can be...
Persistent link: https://www.econbiz.de/10013101056
I study reputation effects under uncertain monitoring. I examine a repeated game between a long-run player and a series of short-run opponents. The long-run player can either be a strategic type or a commitment type that plays the same action in every period. The modeling innovation is that the...
Persistent link: https://www.econbiz.de/10012909525
We study dynamic signaling when the informed party does not observe the signals generated by her actions. A forward-looking sender signals her type continuously over time to a myopic receiver who privately monitors her behavior; in turn, the receiver transmits his private inferences back through...
Persistent link: https://www.econbiz.de/10013310444
We revisit the classic model of two-player repeated games with undiscounted utility, observable actions, and one-sided incomplete information, and further assume the informed player has state-independent preferences. We show the informed player can attain a payoff in equilibrium if and only if...
Persistent link: https://www.econbiz.de/10013229806
This paper investigates the way in which adaptive players behave in the long run in finitely repeated games. Each player assigns subjective payoff assessments to his own actions and chooses the action which has the highest assessment at each of his information sets. After receiving payoffs,...
Persistent link: https://www.econbiz.de/10013231687
This paper uses a laboratory experiment to study beliefs and their relationship to action and strategy choices in finitely and indefinitely repeated prisoners' dilemma games. We find subjects' beliefs about the other player's action are accurate despite some systematic deviations corresponding...
Persistent link: https://www.econbiz.de/10013238795
There is a widespread hope that, in the near future, algorithms become so sophisticated that ``solutions" to most problems are found by machines. In this note, we throw some doubts on this expectation by showing the following impossibility result: given a set of finite-memory, finite-iteration...
Persistent link: https://www.econbiz.de/10013241420
In economic and social relationships, such as employment and marriages, participants often have the option to separate from their partner. This study experimentally investigates how the option to separate with or without a cost affects cooperation in indefinitely repeated prisoner’s dilemma...
Persistent link: https://www.econbiz.de/10013248649