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This paper theoretically explores the voluntary provision of a public good in a finitely repeated setting. Agents' utility is the sum of their monetary earnings and a non-material psychological component that can be interpreted as a taste for efficiency and/or fairness. An arbitrarily small...
Persistent link: https://www.econbiz.de/10014068856
Game harmony is a generic game property that describes how harmonious (non-conflictual) or disharmonious (conflictual) the interests of players are, as embodied in the payoffs. It can be used to predict the relative degree of cooperation in games of different harmony. For a large enough increase...
Persistent link: https://www.econbiz.de/10014064600
In the recent literature, several hypotheses have been put forward in order to explain the decline of contributions in repeated public good games. We present results of an experiment which allows to evaluate these hypotheses. The main characteristics of our experimental design are a variation of...
Persistent link: https://www.econbiz.de/10010272953
We present a new and simple mechanism for repeated public good environments. In the Conditional Contribution Mechanism (CCM), agents send two message of the form, "I am willing to contribute x units to the public good if in total y units are contributed." This mechanism offers agents risk-free...
Persistent link: https://www.econbiz.de/10012104827
Under appropriate assumptions (private values and uniform punishments), the Nash equilibria of a Bayesian repeated game without discounting are payoff-equivalent to tractable, completely revealing, equilibria and can be achieved as interim cooperative solutions of the initial Bayesian game. This...
Persistent link: https://www.econbiz.de/10010256693
The Conditional Contribution Mechanism for public good provision gives all agents the possibility to condition their contribution on the total level of contribution provided by all agents. In this experimental study the mechanism's performance is compared to the performance of the Voluntary...
Persistent link: https://www.econbiz.de/10010504663
Under appropriate assumptions (private values and uniform punishments), the Nash equilibria of a Bayesian repeated game without discounting are payoff-equivalent to tractable, completely revealing, equilibria and can be achieved as interim cooperative solutions of the initial Bayesian game. This...
Persistent link: https://www.econbiz.de/10013055418
This paper introduces new experimental designs to enrich understanding of conditional cooperation and punishment in public good games. The key to these methods is to elicit complete contribution or punishment profiles using the strategy method. It is found that the selfish bias in conditional...
Persistent link: https://www.econbiz.de/10013125147
We experimentally investigate the effect of timing of implementation of decisions on trust and trustworthiness. In the “Now” treatment, a standard trust game is run and subjects receive payment in the same date of the experiment. In the “Later” treatment, subjects make decisions in the...
Persistent link: https://www.econbiz.de/10013220297
The paper studies, in a repeated interaction setting, how the presence of cooperative agents in a heterogeneous community organized in groups affects efficiency and group stability. The paper expands on existing literature by assuming that each type can profitably mimic other types. It is shown...
Persistent link: https://www.econbiz.de/10014058109