Showing 1 - 10 of 1,059
Recent experiments show that public goods can be provided at high levels when mutual monitoring and costly punishment … are allowed. All these experiments, however, study monitoring and punishment in a setting where all agents can monitor and … punish each other (i.e., in a complete network). The architecture of social networks becomes important when individuals can …
Persistent link: https://www.econbiz.de/10010278606
Recent experiments show that public goods can be provided at high levels when mutual monitoring and costly punishment … are allowed. All these experiments, however, study monitoring and punishment in a setting where all agents can monitor and … punish each other (i.e., in a complete network). The architecture of social networks becomes important when individuals can …
Persistent link: https://www.econbiz.de/10008693833
experiments. …
Persistent link: https://www.econbiz.de/10010325937
We experimentally study settings where an individual may have an incentive to adopt negative beliefs about another's intentions in order to justify egoistic behavior. Our first study uses a game in which a player can take money from an opponent in order to prevent the opponent from subsequently...
Persistent link: https://www.econbiz.de/10011993805
We experimentally study settings where an individual may have an incentive to adopt negative beliefs about another’s intentions in order to justify egoistic behavior. Our first study uses a game in which a player can take money from an opponent in order to prevent the opponent from...
Persistent link: https://www.econbiz.de/10012018208
We examine differences in behavior between subjects interacting with a member of either the same or different identity group in both a centipede game and a series of stag hunt games. We find evidence that subjects interacting with outgroup members are more likely to behave as though...
Persistent link: https://www.econbiz.de/10012110651
We study the nature of dominance violations in three minimalist dominance-solvable guessing games, featuring two or three players choosing among two or three strategies. We examine how subjects' reported reasoning translates into their choices and beliefs about others' choices, and how reasoning...
Persistent link: https://www.econbiz.de/10010276436
The common prior assumption is pervasive in game-theoretic models with incomplete information. This paper investigates experimentally the importance of inducing a common prior in a two-person signaling game. For a specific probability distribution of the sender's type, the long-run behavior...
Persistent link: https://www.econbiz.de/10010277488
We study how subjects in an experiment use different forms of public information about their opponents' past behavior. In the absence of public information, subjects appear to use rather detailed statistics summarizing their private experiences. If they have additional public information, they...
Persistent link: https://www.econbiz.de/10011437972
In this paper we attempt to compare theoretically and experimentally three models of strategic information transmission. In particular we focus on the models by Crawford & Sobel (1982), Lai (2010) and Ehses-Friedrich (2011). These three models differ in the information that the receiver...
Persistent link: https://www.econbiz.de/10010369309