Showing 1 - 7 of 7
In McLean and Postlewaite (2002), we analyzed pure exchange economies with asymmetrically informed agents. We defined a notion of informational size and showed that, when the aggregate information of all agents resolves nearly all the uncertainty regarding the state of nature, the conflict...
Persistent link: https://www.econbiz.de/10005150221
This note characterizes the set A¡∞ of actions of player ¡ that are uniquely rationalizable for some hierarchy of beliefs on an arbitrary space of uncertainty. It is proved that for any rationalizable action a¡ for the type t¡, if a¡ belongs to A¡∞ and is justified by conjectures...
Persistent link: https://www.econbiz.de/10004979895
This article gives a brief introduction to reputation effects. A canonical model is described, the reputation bound result of Fudenberg and Levine (1989 1992) and the temporary reputation result of Cripps, Mailath, and Samuelson (2004, 2007) are stated and discussed.
Persistent link: https://www.econbiz.de/10005061925
This paper, prepared for the Handbook of Game Theory, volume 4 (Peyton Young and Shmuel Zamir, editors, Elsevier Press), surveys work on reputations in repeated games of incomplete information.
Persistent link: https://www.econbiz.de/10010685964
We investigate whether two players in a long-run relationship can maintain cooperation when the details of the underlying game are unknown. Specifically, we consider a new class of repeated games with private monitoring, where an unobservable state of the world influences the payoff functions...
Persistent link: https://www.econbiz.de/10010822878
This paper, prepared for the Handbook of Game Theory, volume 4 (Peyton Young and Shmuel Zamir, editors, Elsevier Press), surveys work on reputations in repeated games of incomplete information.
Persistent link: https://www.econbiz.de/10010822921
We investigate whether two players in a long-run relationship can maintain cooperation when the details of the underlying game are unknown. Specifically, we consider a new class of repeated games with private monitoring, where an unobservable state of the world influences the payoff functions...
Persistent link: https://www.econbiz.de/10010822924