Showing 1 - 7 of 7
This paper focuses on new characterizations of convex interval games using the notions of exactness and superadditivity. We also relate big boss interval games with concave interval games and obtain characterizations of big boss interval games in terms of exactness and subadditivity.
Persistent link: https://www.econbiz.de/10011092633
A cooperative game turns out to be convex if and only if all its marginal games are superadditive.
Persistent link: https://www.econbiz.de/10011092268
In this paper we provide characterizations of convex games and total clan games by using properties of their corresponding marginal games.We show that a "dualize and restrict" procedure transforms total clan games with zero worth for the clan into monotonic convex games.Furthermore, each...
Persistent link: https://www.econbiz.de/10011092421
In this paper we provide characterizations of convex games and total clan games by using properties of their corresponding marginal games. We show that a "dualize and restrict" procedure transforms total clan games with zero worth for the clan into monotonic convex games. Furthermore, each...
Persistent link: https://www.econbiz.de/10005002273
We provide characterizations of convex games and total clan games by using properties of their corresponding marginal games. As it turns out, a cooperative game is convex if and only if all its marginal games are superadditive, and a monotonic game satisfying the veto player property with...
Persistent link: https://www.econbiz.de/10005002286
In this paper we provide characterizations of convex games and total clan games by using properties of their corresponding marginal games. We show that a "dualize and restrict" procedure transforms total clan games with zero worth for the clan into monotonic convex games. Furthermore, each...
Persistent link: https://www.econbiz.de/10005012066
This paper focuses on two characterizations of convex interval games using the notions of superadditivity and exactness, respectively. We also relate big boss interval games with concave interval games and obtain characterizations of big boss interval games in terms of subadditivity and exactness.
Persistent link: https://www.econbiz.de/10005536989