Showing 1 - 10 of 53
We study cooperative games with communication structure, represented by an undirectedgraph. Players in the game are able to cooperate only if they can form a network in the graph. A single-valued solution, the average tree solution, is proposed for this class ofgames. Given the graph structure...
Persistent link: https://www.econbiz.de/10005209883
In this paper we study cooperative games with limited cooperation possibilities, representedby an undirected cycle-free communication graph. Players in the game can cooperate if andonly if they are connected in the graph, i.e. they can communicate with one another. Weintroduce a new...
Persistent link: https://www.econbiz.de/10005304939
We provide two new characterizations of exact games. First, a game is exact if and only if it is exactly balanced; and second, a game is exact if and only if it is totally balanced and overbalanced. The condition of exact balancedness is identical to the one of balancedness, except that one of the...
Persistent link: https://www.econbiz.de/10005209944
This paper presents a complete survey of the use of homotopy methods in game theory.Homotopies allow for a robust computation of game-theoretic equilibria and their refinements. Homotopies are also suitable to compute equilibria that are selected by variousselection theories. We present all...
Persistent link: https://www.econbiz.de/10005209957
Our work contributes to the game-theoretic analysis of bargaining by providing additional non-cooperative support to the well-known Nash bargaining solution. In particular, in the present paper we study a model of non-cooperative multilateral bargaining with a very general proposer selection...
Persistent link: https://www.econbiz.de/10005670213
We investigate the algorithmic performance of Vickrey-Clarke-Groves mechanisms in the single item case. We provide a formal definition of a Vickrey algorithm for this framework, and give a number of examples of Vickrey algorithms. We consider three performance criteria, one corresponding to a...
Persistent link: https://www.econbiz.de/10005670239
More often than not production processes are the joint endeavor of people having different abilities and productivities. Such production processes and the associated surplus production are often not fully transparent in the sense that the relative contributions of involved agents are blurred;...
Persistent link: https://www.econbiz.de/10008484229
This paper introduces new ejection chain strategies to effectively target vehicle routing problems with time window constraints (VRPTW). Ejection chain procedures are based on the idea of compound moves that allow a variable number of solution components to be modified within any single...
Persistent link: https://www.econbiz.de/10005209875
We study the design of optimal mechanisms in a setting where job-agents compete for being processed by a service provider that can handle one job at a time. Each job has a processing time and incurs a waiting cost. Jobs need to be compensated for waiting. We consider two models, one where only...
Persistent link: https://www.econbiz.de/10005209893
We study the online version of the classical parallel machine scheduling problem to minimize the total weighted completion time from a new perspective: We assume a strategic setting, where the data of each job j, namely its release date r(j) , its processing time p(j) and its weight w(j) is only...
Persistent link: https://www.econbiz.de/10005209912