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We report experimental results on voluntary contributions to public-goods provision from situations in which parties can create institutions to impose a certain contribution level on its members. We focus on a public-goods game where the joint decisions inside the institution are made based on...
Persistent link: https://www.econbiz.de/10011771301
In an experimental study, we compare individual willingness to cooperate in a public good game after an initial team contest phase. While players in the treatment setup make a conscious decision on how much to invest in the contest, this decision is exogenously imposed on players in the control...
Persistent link: https://www.econbiz.de/10011891197
We conduct an artefactual field experiment to compare the individual preferences and propensity to cooperate of three …
Persistent link: https://www.econbiz.de/10011316662
We experimentally implement a dynamic public-good problem, where the public good in question is the dynamically evolving information about agents' common state of the world. Subjects' behavior is consistent with free-riding because of strategic concerns. We also find that subjects adopt more...
Persistent link: https://www.econbiz.de/10012598548
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hypothesis we run an experiment where participants play two consecutive Bertrand pricing games: first a standard version without …
Persistent link: https://www.econbiz.de/10012547790
aggression. In this lab experiment, we find that adopting an objective attitude (objective), through a form of emotion regulation …
Persistent link: https://www.econbiz.de/10011621328
Persistent link: https://www.econbiz.de/10009154963
In this paper, we propose a game in which each player decides with whom to establish a costly connection and how much local public good is provided when benefits are shared among neighbors. We show that, when agents are homogeneous, Nash equilibrium networks are nested split graphs....
Persistent link: https://www.econbiz.de/10012591497
We study framing effects in repeated social dilemmas by comparing payoff-equivalent Give- and Take-framed public goods games under varying matching mechanisms (Partners or Strangers) and levels of feedback (Aggregate or Individual). In the Give-framed game, players contribute to a public good,...
Persistent link: https://www.econbiz.de/10011383730