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This discussion paper resulted in a publication in the 'Annals of Operations Research' (forthcoming).<P> We introduce an Owen-type value for games with two-level communication structures, being structures where the players are partitioned into a coalition structure such that there exists restricted...</p>
Persistent link: https://www.econbiz.de/10011255614
Persistent link: https://www.econbiz.de/10010190658
This discussion paper resulted in a publication in 'Economics Letters', 2012, 117, 786-789.<P> We introduce an efficient solution for games with communication graph structures and show that it is characterized by efficiency, fairness and a new axiom called component balancedness. This latter axiom...</p>
Persistent link: https://www.econbiz.de/10011256656
We introduce an efficient solution for games with communication graph structures and show that it is characterized by efficiency, fairness and a new axiom called component balancedness. This latter axiom compares for every component in the communication graph the total payoff to the players of...
Persistent link: https://www.econbiz.de/10008867500
We introduce an efficient solution for games with communication graph structures and show that it is characterized by efficiency, fairness and a new axiom called component balancedness. This latter axiom compares for every component in the communication graph the total payoff to the players of...
Persistent link: https://www.econbiz.de/10010325828
We introduce an efficient solution for games with communication graph structures and show that it is characterized by efficiency, fairness and a new axiom called component balancedness. This latter axiom compares for every component in the communication graph the total payoff to the players of...
Persistent link: https://www.econbiz.de/10011386146
We study values for transferable utility games enriched by a communication graph (CO-games) where the graph does not necessarily a¤ect the productivity but can in?uence the way the players distribute the worth generated by the grand coalition. Thus, we can envisage values that are efficient...
Persistent link: https://www.econbiz.de/10011183207
In this paper, I introduce an extension of (TU) games with a coalition structure. Taking a situation where all coalitions are already established is not reasonable in order to forecast the reality; there is not only one possible coalition, there are several. I consider situations where...
Persistent link: https://www.econbiz.de/10009018052
In this paper, I introduce an extension of (TU) games with a coalition structure. Taking a situation where all coalitions are already established is not reasonable in order to forecast the reality; there is not only one possible coalition, there are several. I consider situations where...
Persistent link: https://www.econbiz.de/10010285459
Abstract: We introduce a single-valued solution concept, the so-called average covering tree value, for the class of transferable utility games with limited communication structure represented by a directed graph. The solution is the average of the marginal contribution vectors corresponding to...
Persistent link: https://www.econbiz.de/10011090488