Showing 1 - 10 of 14
We consider a multidivision organization’s choice between a decentralized structure and a centralized one. Each division has its own privateinformation and can fully commit to a communication rule. We consider two types of coordination–standardization and diversification. We show that the...
Persistent link: https://www.econbiz.de/10014347747
We analyze a cheap talk model in which an informed sender and an uninformed receiver engage in finite-period communication before the receiver chooses a project. During the communication phase, in each period, the sender sends a cheap talk message and the receiver voluntarily pays money for the...
Persistent link: https://www.econbiz.de/10012901585
This paper analyzes strategic interactions between cheap talk and lie detection and studies the optimal equilibrium for costly lie detection and its effectiveness. An informed sender wants to persuade an uninformed receiver to take high actions, but the receiver wants to match the action with...
Persistent link: https://www.econbiz.de/10014079390
We study finitely repeated games where players can decide whether to monitor the other players' actions or not every period. Monitoring is assumed to be costless and private. We compare our model with the standard one where the players automatically monitor each other. Since monitoring other...
Persistent link: https://www.econbiz.de/10010631481
efficient cooperation in general repeated games.
Persistent link: https://www.econbiz.de/10011082041
This paper studies repeated games with private monitoring where players make optimal decisions with respect to costly monitoring activities, just as they do with respect to stage-game actions. We consider the case where each player can observe other players' current-period actions accurately...
Persistent link: https://www.econbiz.de/10005549184
This paper analyzes repeated games in which it is possible for players to observe the other players' past actions without noise but it is costly. One's observation decision itself is not observable to the other players, and this private nature of monitoring activity makes it difficult to give...
Persistent link: https://www.econbiz.de/10005422893
This paper studies repeated games with private monitoring where players make optimal decisions with respect to costly monitoring activities, just as they do with respect to stage-game actions. We consider the case where each player can observe other players' current-period actions accurately...
Persistent link: https://www.econbiz.de/10005385284
This paper analyzes repeated games in which it is possible for players to observe the other players' past actions without noise but it is costly. One's observation decision itself is not observable to the other players, and this private nature of monitoring activity makes it difficult to give...
Persistent link: https://www.econbiz.de/10005687406
Persistent link: https://www.econbiz.de/10000914181