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We use an experiment to explore how subjects learn to play against computers which are programmed to follow one of a number of standard learning algorithms. The learning theories are (unbeknown to subjects) a best response process, fictitious play, imitation, reinforcement learning, and a trial...
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We introduce a generalized theoretical approach to study imitation and subject it to rigorous experimental testing. In our theoretical analysis we find that the different predictions of previous imitation models are due to different informational assumptions, not to different behavioral rules....
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Ohne eine aktive Zivilgesellschaft bleibt jede wirtschaftliche Entwicklung auf halbem Wege stecken. Entscheidend dabei ist es, Mechanismen des Dialogs zu entwickeln, damit der Staat die Anliegen von Bürgern, Konsumenten und Unternehmen versteht. Darin lauern aber auch die Gefahren, insbesondere...
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