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The value is a solution concept for n-person strategic games, developed by Nash, Shapley, and Harsanyi. The value of a game is an a priori evaluation of the economic worth of the position of each player, reflecting the players' strategic possibilities, including their ability to make threats...
Persistent link: https://www.econbiz.de/10012806287
We show that essentially every communication equilibrium of any finite Bayesian game with two players can be implemented as a strategic form correlated equilibrium of an extended game, in which before choosing actions as in the Bayesian game, the players engage in a possibly infinitely long (but...
Persistent link: https://www.econbiz.de/10011687076
A game of incomplete information can be decomposed into a basic game and an information structure. The basic game defines the set of actions, the set of payoff states the payoff functions and the common prior over the payoff states. The information structure refers to the signals that the...
Persistent link: https://www.econbiz.de/10011672033
We study games with natural-language labels (i.e., strategic problems where options are denoted by words), for which we propose and test a measurable characterization of prominence. We assume that-ceteris paribus-players find particularly prominent those strategies that are denoted by words more...
Persistent link: https://www.econbiz.de/10012432864
Some private-monitoring games, that is, games with no public histories, can have histories that are almost public. These games are the natural result of perturbing public monitoring games towards private monitoring. We explore the extent to which it is possible to coordinate continuation play in...
Persistent link: https://www.econbiz.de/10011702996
classic coordination problem. This paper explores whether knowing a co-worker's gender affects coordination on the mutually … efficient coordination regardless of the knowledge. Males, when knowingly paired with another male, tend to collaborate less …
Persistent link: https://www.econbiz.de/10012547673
I prove an efficiency result for repeated games with imperfect public monitoring in which one player's utility is … assumptions, the efficiency result partially extends to settings in which one player has private information that determines every …
Persistent link: https://www.econbiz.de/10011744031
introduced here, these two benchmark models appear as extreme cases.We study efficiency and Nash, strictNash and pairwise Nash …
Persistent link: https://www.econbiz.de/10011500250
We study equitable allocation of indivisible goods and money among agents with other-regarding preferences. First, we argue that Foley's (1967) equity test, i.e., the requirement that no agent prefer the allocation obtained by swapping her consumption with another agent, is suitable for our...
Persistent link: https://www.econbiz.de/10011672122
in absolute terms are characterized. Efficiency and stability are shown to be incompatible, but partial subsidizing is …
Persistent link: https://www.econbiz.de/10014281320