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We apply our new fuzzy Monte Carlo method to certain fuzzy non-linear regression problems to estimate the best solution. The best solution is a vector of triangular fuzzy numbers, for the fuzzy coefficients in the model, which minimizes an error measure. We use a quasi-random number generator to...
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In this paper, we consider a two-person zero-sum game with fuzzy payoffs and fuzzy mixed strategies for both players. We define the fuzzy value of the game for both players ($\overline{V}_I$,$\overline{V}_{II}$) and also define an optimal fuzzy mixed strategy for both players. We then employ our...
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