Gale, John; Binmore, Kenneth G.; Samuelson, Larry - In: Games and Economic Behavior 8 (1995) 1, pp. 56-90
This paper studies interactive learning processes that are subject to constant perturbations or "noise." We argue that payoffs in the Ultimatum Game are such that responders are more apt to be "noisy" than are proposers and show that as a result the learning process readily leads to outcomes...