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It would be useful to have a category of extensive-form games whose isomorphisms specify equivalences between games. Since working with entire games is too large a project for a single paper, I begin here with preforms, where a "preform" is a rooted tree together with choices and information...
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It would be useful to have a category of extensive-form games whose isomorphisms specify equivalences between games. Toward this goal, Streufert (2016) introduced the category of node- and-choice preforms, where a "preform" is a rooted tree together with choices and information sets. This paper...
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This paper derives two characterizations of the Kreps-Wilson concept of consistent beliefs. In the first, beliefs are shown to be consistent iff they can be constructed from the elements of monomial vectors which converge to the strategies. In the second, beliefs are shown to be consistent iff...
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This paper defines and develops the concept of a product dispersion over any finite number of dimensions. The concept itself is nontrivial because products over several dimensions cannot be constructed by an iterative binary operation. Yet the paper's most important contribution is to...
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