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In this paper we study the formation of coalition structures in situations described by a cooperative game. Players choose independently which coalition they want to join. The payoffs to the players are determined by an allocation rule on the underlying game and the coalition structure that...
Persistent link: https://www.econbiz.de/10014173254
A network is a graph where the nodes represent players and the links represent bilateral interaction between the players. A reward game assigns a value to every network on a fixed set of players. An allocation scheme specifies how to distribute the worth of every network among the players. This...
Persistent link: https://www.econbiz.de/10014192017
In this paper preparation sequencing situations are introduced. This new type of one-machine sequencing situations assumes that before a job can start, some preparation depending on its predecessor is required. Preparation sequencing situations are first analyzed from an operations research...
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In this paper, we introduce a general framework for situations with decision making under uncertainty and cooperation possibilities. This framework is based upon a two stage stochastic programming approach. We show that under relatively mild assumptions the cooperative games associated with...
Persistent link: https://www.econbiz.de/10014224366
In this paper we consider cooperative games in which the possibilities for cooperation between the players are restricted because communication between the players is restricted. The bilateral communication possibilities are modeled by means of a (communication) graph. We are interested in how...
Persistent link: https://www.econbiz.de/10014150966
Network situations as introduced by Jackson and Wolinsky (1996) incorporate the influence of the architecture of a network rather than just the connectivity it provides and thereby provide a more flexible setting than communication situations, which consist of a game with transferable utility...
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