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We explore whether competitive outcomes arise in an experimental implementation of a market game, introduced by Shubik (1973) [21]. Market games obtain Pareto inferior (strict) Nash equilibria, in which some or possibly all markets are closed. We find that subjects do not coordinate on autarkic...
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A prize is located at an unknown point on an island. In each period, each of n players searches a subset of the as yet unsearched portion of the island. If one player alone finds the prize he wins it and the game ends. Players have a per-period discount factor and a search cost proportional to...
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In e-commerce, where information collection is essentially costless and geographic location of traders matters very little, fierce competition between providers of similar services is expected. We consider a model where two e-commerce intermediaries (internet shops) compete for sellers. We show...
Persistent link: https://www.econbiz.de/10008739210
We consider implementation issues regarding two mechanisms that have been used to increase voter turnout in elections: fines and lotteries. We focus on the amount of the fine or lottery prize needed to achieve full participation. We then propose a combined, self-financing mechanism by which the...
Persistent link: https://www.econbiz.de/10010836139
This paper analyzes an evolutionary version of the Public Good game in which boundedly rational agents can use imitation and best-reply decision rules. Several possibilities for both decision rules to be present in the population are considered. I show that altruistic behavior might survive if...
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