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Persistent link: https://www.econbiz.de/10014440442
We consider parameterized collections of games without side payments and determine a bound on E so that all sufficiently large games in the collection have non-empty E-cores. Our result makes explicit the relationship between the required size of E for non-emptiness of the E-core, the parameters...
Persistent link: https://www.econbiz.de/10005368686
This presentation focuses on new approachs to large games introduced in five papers by the authors (one with the same title as this abstract). In a new framework of parameterised collections of games with and without side payments, we provide nonemptiness of approximate core, a law of scarcity,...
Persistent link: https://www.econbiz.de/10005328839
We introduce the framework of parameterized collections of games with and without sidepayments and provide three nonemptiness of approximate core theorems. The parameters bound (a) the number of approximate types of players and the size of the approximation and (b) the size of nearly effective...
Persistent link: https://www.econbiz.de/10005146852
Persistent link: https://www.econbiz.de/10008216883
We consider parameterized collections of games without side payments and determine a bound on epsilon so that all sufficiently large games in the collection have non-empty epsilon-cores. The required size of epsilon depends on: (a) the number of approximate player types and the accuracy of this...
Persistent link: https://www.econbiz.de/10005704797
We introduce the concept of a parameterized collection of games with limited side payments, ruling out large transfers of utility. Under the assumption that the payoff set of the grand coalition is convex, we show that a large game with limited side payments has a nonempty varepsilon core. Our...
Persistent link: https://www.econbiz.de/10005704811
We introduce the concept of a parameterized collection of games with side payments and determine a bound on e so that all sufficiently large games in such a collection have non-empty e -cores. A parameterized collection of games is described by (a) the number of approximate player types and the...
Persistent link: https://www.econbiz.de/10005827261
Persistent link: https://www.econbiz.de/10005409176
The “law of scarcity” is that scarceness is rewarded ; recall, for example, the diamonds and water paradox. In this paper, furthering research initiated in Kelso and Crawford (1982, Econometrica 50, 1483-1504) for matching models, we demonstrate a law of scarcity for cores and approximate...
Persistent link: https://www.econbiz.de/10005747102