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for point identification of the model. Then the model is estimated on data from an experiment involving two …
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We study experimentally persuasion games in which a sender (e.g., a seller) with private information provides verifiable but potentially vague information (e.g., about the quality of a product) to a receiver (e.g., a buyer). Various theoretical solution concepts such as sequential equilibrium or...
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We elicit individual-level peer-punishment types in a cooperation (social dilemma) and a coordination (weakest link) problem. In line with previous literature, we find heterogeneity in peer-punishment in both environments. Comparing punishment behavior across the two environments within subject,...
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attribution. In our experiment, the pure luck defines the allocation of the roles. Still, compared to a standard setting, in a …
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empirically in a large scale online experiment and in the laboratory. In both experiments, the second mover's lying propensity …
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