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We analyze a toy class of two-player repeated games with two-sided incomplete information. In effect, two players are facing independent decision problems and each of them holds information that is potentially valuable to the other player. We study to what extent, and how, information can be...
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In a recent effort to facilitate the agricultural development in rural India, an innovative voice-based information service, Avaaj Otalo ("voice porch"), was launched by UC Berkeley, Stanford, IBM, and Development Support Center (DSC) in Gujarat, India. In this voice-based forum, participating...
Persistent link: https://www.econbiz.de/10014039062
We build an analytical framework to model the strategic interactions between a firm and hackers. Firms invest in security to defend against cyber attacks by hackers. Hackers choose an optimal attack, and they share information with each other about the firm's vulnerabilities. Each hacker prefers...
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Traditional conceptions of learning focus on the formal learning that occurs in contexts such as school and higher education. These however form only part of the learning experience for any individual. Indeed for adults, most learning will occur outside formal contexts either informally or...
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Social media has evolved at a rapid pace, influencing every aspect of the global community. The purpose of this paper is to use bibliometric analysis tools to evaluate valid works on the relationship between social media and information sharing. A review study of research papers on social media...
Persistent link: https://www.econbiz.de/10014420349