Deck, Cary; Sheremeta, Roman M. - In: Journal of Conflict Resolution 56 (2012) 6, pp. 1069-1088
This article examines theory and behavior in a two-player game of siege, sequential attack and defense. The attacker’s objective is to successfully win at least one battle, while the defender’s objective is to win every battle. Theoretically, the defender either folds immediately...