Showing 56,811 - 56,820 of 57,390
Persistent link: https://www.econbiz.de/10005512380
Analyzing economic behavior using virtual world cybergames.
Persistent link: https://www.econbiz.de/10005512770
Persistent link: https://www.econbiz.de/10005515494
A refinement of the set of Nash equilibria that satisfies two assumptions is shown to select a subset that is stable in the sense defined by Kohlberg and Mertens. One assumption requires that a selected set is invariant to adjoining redundant strategies and the other is a strong version of...
Persistent link: https://www.econbiz.de/10005515738
I present and study an evolutionary model of immigration and culturaltransmission of social norms in a set-up where agents are repeatedly matchedto play a one-shot interaction prisoner´s dilemma. Matching can be non-randomdue to limited integration (or population viscosity). The latter refers...
Persistent link: https://www.econbiz.de/10005515909
The application of computer simulation as a research method raises two important questions: (1) Does simulation really offer added value over established methods? (2) How can the danger of arbitrariness caused by the extended modelling possibilities be minimised? We present the concept of...
Persistent link: https://www.econbiz.de/10005518510
The aim of this note is to clarify and to correct some arguments which are used in the debate about the comparison of discrete social simulation with other methodologies used in the study of social phenomena, notably those of game theory. Though part of what will be said also applies to...
Persistent link: https://www.econbiz.de/10005518576
N/A
Persistent link: https://www.econbiz.de/10005523146
For finite games in strategic form it is shown that, in a Nash equlibrium, every player uses a strategy which is computable. However, there can exist no algorithm which is guaranteed to find an equilibrium for every instance of a game with computable payoffs. In contrast, an e-equilibrium is...
Persistent link: https://www.econbiz.de/10005273046
This paper considers four examples of apparent progress in economics, each of which proved illusory. In each case the problem stemmed from factual errors. The cases relate to the treatment by Arrow of the incentives to finance basic research, the obliteration of industrial economics by game...
Persistent link: https://www.econbiz.de/10005279256