Showing 81 - 90 of 243
Consumer reviews and ratings of products and services have become ubiquitous on the Internet. This paper analyzes, given the sequential nature of reviews and the limited feedback of such past reviews, the information content they communicate to future customers. We consider a model with...
Persistent link: https://www.econbiz.de/10013007509
In this survey we review some of the main contributions to the cooperative approach of newsvendor situations. We show how newsvendor situations with several retailers can be modeled as a transferable-utility cooperative game and we concentrate on one solution concept: the core. First we examine...
Persistent link: https://www.econbiz.de/10013008230
Product choice when consumers engage in social learning has significant implications on learning outcomes and on the information accumulation rate. In many practical settings, consumers can choose which product to buy, if any, among several possible alternatives. The quality of these products...
Persistent link: https://www.econbiz.de/10012853112
Two products of unknown qualities are simultaneously launched by two different firms in the market. An infinite population of consumers with heterogeneous preferences sequentially decide whether to purchase one of the two products or not to buy at all. Arriving consumers estimate the qualities...
Persistent link: https://www.econbiz.de/10012985791
Persistent link: https://www.econbiz.de/10012796664
Persistent link: https://www.econbiz.de/10013199289
Persistent link: https://www.econbiz.de/10013177067
Although mixed extensions of finite games always admit equilibria, this is not the case for countable games, the best-known example being Waldʼs pick-the-larger-integer game. Several authors have provided conditions for the existence of equilibria in infinite games. These conditions are...
Persistent link: https://www.econbiz.de/10013079136
Persistent link: https://www.econbiz.de/10010188163
Persistent link: https://www.econbiz.de/10009738349