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We model a simple dynamic process in which boundedly rational agents learn through their interactions with others. Of interest is to study the process of contagion where by one action 'spreads throughout the population' and becomes conventional. We vary the network of player interaction between...
Persistent link: https://www.econbiz.de/10002435020
Heifetz, Meier and Schipper (2005) introduced a generalized state-space model that allows for non-trivial unawareness among several individuals and strong properties of knowledge. We show that this generalized state-space model arises naturally if states consist of maximally consistent sets of...
Persistent link: https://www.econbiz.de/10010343960
In an important paper, Weinstein and Yildiz (2007) show that if players have an infinite depth of reasoning and this is commonly believed, types generically have a unique rationalizable action in games that satisfy a richness condition. We show that this result does not extend to environments...
Persistent link: https://www.econbiz.de/10010221860
We develop awareness-dependent subjective expected utility by taking unawareness structures introduced in Heifetz, Meier, and Schipper (2006, 2008, 2011a) as primitives in the Anscombe-Aumann approach to subjective expected utility. We observe that a decision maker is unaware of an event if and...
Persistent link: https://www.econbiz.de/10013133766
find sufficient conditions for when first-order and second-order stochastic refinements in the distributions cause …
Persistent link: https://www.econbiz.de/10013136257
Numerous experiments have shown that players cooperate in a prisoner's dilemma (PD) game. I contribute to this literature by showing that emotions might be the key to overcoming the coordination failure. I model emotions by generally distinguishing between two types of emotions: First, expected...
Persistent link: https://www.econbiz.de/10013114738
We study the evolution of cooperation in spatial public goods games with four competing strategies: cooperators, defectors, punishing cooperators, and punishing defectors. To explore the robustness of the cooperation-promoting effect of costly punishment, besides the usual strategy adoption...
Persistent link: https://www.econbiz.de/10013115896
We study the evolution of cooperation under the assumption that the collective benefits of group membership can only be harvested if the fraction of cooperators within the group, i.e., their critical mass, exceeds a threshold value. Considering structured populations, we show that a moderate...
Persistent link: https://www.econbiz.de/10013115897
We study the evolution of cooperation in spatial public goods games where, besides the classical strategies of cooperation (C) and defection (D), we consider punishing cooperators (PC) or punishing defectors (PD) as an additional strategy. Using a minimalist modeling approach, our goal is to...
Persistent link: https://www.econbiz.de/10013115927
We define a generalized state-space model with interactive unawareness and probabilistic beliefs. Such models are desirable for potential applications of asymmetric unawareness. Applying our unawareness belief structures, we show that the common prior assumption is too weak to rule out...
Persistent link: https://www.econbiz.de/10013116677