Showing 1 - 10 of 16,613
I study two-player undiscounted repeated games with imperfect private monitoring. When strategies are restricted to those implementable by nite automata, fewer equilibrium outcomes are possible. When only two-state automata are allowed, a simple strategy, "Win-Stay, Lose-Shift," leads to...
Persistent link: https://www.econbiz.de/10008876858
In this paper we offer a new approach to modeling strategies of bounded complexity, the so-called factor-based strategies. In our model, the strategy of a player in the multi-stage game does not directly map the set of histories to the set of her actions. Instead, the player's perception of is...
Persistent link: https://www.econbiz.de/10008751287
Correlation of players' actions may evolve in the common course of the play of a repeated game with perfect monitoring (“online correlation”). In this paper we study the concealment of such correlation from a boundedly rational player. We show that “strong” players, i.e., players whose...
Persistent link: https://www.econbiz.de/10011117125
We experimentally test the ability of subjects to identify repeated-game strategies from prisoner's dilemma choice data. In the experiments, subjects use a finite state grammar to build models to fit game histories. The histories are designed to distinguish between strategies with empirical and...
Persistent link: https://www.econbiz.de/10011183749
This study investigates whether cooperation in an indefinitely repeated prisoner's dilemma is sensitive to the complexity of cooperative strategies. An experimental design which allows manipulations of the complexity of these strategies by making either the cooperate action or the defect action...
Persistent link: https://www.econbiz.de/10010930936
In this paper we offer a new approach to modeling strategies of bounded complexity, the so-called factor-based strategies. In our model, the strategy of a player in the multi-stage game does not directly map the set of histories H to the set of her actions. Instead, the player's perception of H...
Persistent link: https://www.econbiz.de/10010281616
We study two-person repeated games in which a player with a restricted set of strategies plays against an unrestricted player. An exogenously given bound on the complexity of strategies, which is measured by the size of the smallest automata that implement them, gives rise to a restriction on...
Persistent link: https://www.econbiz.de/10005375560
This paper is a note on how Information Theory and Codification Theory are helpful in the computational design both of communication protocols and strategy sets in the framework of finitely repeated games played by boundedly rational agents. More precisely, we show the usefulness of both...
Persistent link: https://www.econbiz.de/10005731205
We propose a meta-heuristic approach for solving nonlinear dynamic tracking games. In contrast to more "traditional" methods based on linear-quadratic (LQ) techniques, this derivative-free method is very flexible (e.g. to introduce inequality constraints). The meta-heuristic is applied to a...
Persistent link: https://www.econbiz.de/10011298509
We study an infinite-horizon economy with two basic frictions that are typical in monetary models. First, agents’ trading paths cross at most once due to pairwise trade and other meeting obstacles. Second, actions must be compatible with individual incentives due to commitment and enforcement...
Persistent link: https://www.econbiz.de/10005835336