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The objective of the third edition of <i>Game Theory: A Nontechnical Introduction to the Analysis of Strategy</i> is to introduce the ideas of game theory in a way that is approachable, intuitive, and interdisciplinary. Relying on the Karplus Learning Cycle, the book is intended to teach by example....
Persistent link: https://www.econbiz.de/10011156401
This volume contains eight papers written by Adam Brandenburger and his co-authors over a period of 25 years. These papers are part of a program to reconstruct game theory in order to make how players reason about a game a central feature of the theory. The program — now called epistemic game...
Persistent link: https://www.econbiz.de/10011010976
The application of game theory and cognitive economy to analyze the problem of undesired location - The analysts of the processes of public bodies decision - taking have long been discussing on the establishment of proper strategies to manage "environmental conflicts" - above all the so-called...
Persistent link: https://www.econbiz.de/10011258906
Sufficient conditions for Nash equilibrium in an n-person game are given in terms of what the players know and believe — about the game, and about each other's rationality, actions, knowledge, and beliefs. Mixed strategies are treated not as conscious randomizations, but as conjectures, on the...
Persistent link: https://www.econbiz.de/10011206381
Suppose that each player in a game is rational, each player thinks the other players are rational, and so on. Also, suppose that rationality is taken to incorporate an admissibility requirement — that is, the avoidance of weakly dominated strategies. Which strategies can be played? We provide...
Persistent link: https://www.econbiz.de/10011206393
Game-theoretic analysis often leads to consideration of an infinite hierarchy of beliefs for each player. Harsanyi suggested that such a hierarchy of beliefs could be summarized in a single entity, called the player's type. This chapter provides an elementary construction, complementary to the...
Persistent link: https://www.econbiz.de/10011206453
Best-response sets (Pearce [1984]) characterize the epistemic condition of “rationality and common belief of rationality.” When rationality incorporates a weak-dominance (admissibility) requirement, the self-admissible set (SAS) concept (Brandenburger, Friedenberg, and Keisler [2008])...
Persistent link: https://www.econbiz.de/10011206587
Two properties of preferences and representations for choice under uncertainty which play an important role in decision theory are: (i) admissibility, the requirement that weakly dominated actions should not be chosen; and (ii) the existence of well defined conditional probabilities, that is,...
Persistent link: https://www.econbiz.de/10011206642
We discuss the unity between the two standard approaches to noncooperative solution concepts for games. The decision-theoretic approach starts from the assumption that the rationality of the players is common knowledge. This leads to the notion of correlated rationalizability. It is shown that...
Persistent link: https://www.econbiz.de/10011206697
Correlations arise naturally in noncooperative games, e.g., in the equivalence between undominated and optimal strategies in games with more than two players. But the noncooperative assumption is that players do not coordinate their strategy choices, so where do these correlations come from? The...
Persistent link: https://www.econbiz.de/10011206775