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Every two person repeated game of symmetric incomplete information, in which the signals sent at each stage to both players are identical and generated by a state and moves dependent probability distribution on a given finite alphabet, has an equilibrium payoff.
Persistent link: https://www.econbiz.de/10005598520
We examine incentive-compatible mechanisms for fair financing and efficient selection of a public budget (or public good). A mechanism selects the level of the public budget and imposes taxes on individuals. Individuals’ preferences are quasilinear. Fairness is expressed as weak monotonicity...
Persistent link: https://www.econbiz.de/10005459371
One way to express bounded rationality of a player in a game theoretic models is by specifying a set of feasible strategies for that player. In dynamic game models with finite automata and bounded recall strategies, for example, feasibility of strategies is determined via certain complexity...
Persistent link: https://www.econbiz.de/10005459381
This chapter studies the theory of value of games with infinitely many players.Games with infinitely many players are models of interactions with many players. Often most of the players are individually insignificant, and are effective in the game only via coalitions. At the same time there may...
Persistent link: https://www.econbiz.de/10005461627
We prove here the existence of a value (of norm 1) on the spaces 'NA and even 'AN, the closure in the variation distance of the linear space spanned by all games f o \mu, where \mu is a non-atomic, non-negative finitely additive measure of mass 1 and f a real-valued function on [0, 1] which...
Persistent link: https://www.econbiz.de/10005585331
In a repeated game with perfect monitoring, correlation among a group of players may evolve in the common course of play (online correlation). Such a correlation may be concealed from a boundedly rational player. The feasibility of such “online concealed correlation” is quantified by the...
Persistent link: https://www.econbiz.de/10005585339
We prove that games with absorbing states with compact action sets have a value.
Persistent link: https://www.econbiz.de/10005585380
Every simple monotonic game in bv'NA is a weighted majority game. Every game v \in bv'NA has a representation v=u+\sum_{i=1}^{\infty}f_i o \mu_i where u \in pNA, \mu_i \in NA^1 and f_i is a sequence of bv' functions with \sum_{i=1}^{\infty}||f_i||<\infty. Moreover, the representation is unique if we require f_i to be singular and that for every i <> j, \mu_i <>\mu_j.
Persistent link: https://www.econbiz.de/10005585392
The asymptotic value, introduced by Kannai in 1966, is an asymptotic approach to the notion of the Shapley value for games with infinitely many players. A vector measure game is a game v where the worth v(S) of a coalition S is a function f of ?(S) where ? is a vector measure. Special classes of...
Persistent link: https://www.econbiz.de/10005585406
The existence of a value and optimal strategies is proved for the class of twoperson repeated games where the state follows a Markov chain independently of players’ actions and at the beginning of each stage only player one is informed about the state. The results apply to the case of standard...
Persistent link: https://www.econbiz.de/10005585415