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Robert Wilson criticizes applied game theory's reliance on common-knowledge assumptions. In reaction to Wilson's critique, the recent literature of mechanism design has adopted the goal of finding detail-free mechanisms in order to eliminate this reliance. In practice this has meant restricting...
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Consider two agents who learn the value of an unknown parameter by observing a sequence of private signals. The signals are independent and identically distributed across time but not necessarily across agents. We show that that when each agent's signal space is finite, the agents will commonly...
Persistent link: https://www.econbiz.de/10012776664
Consider two agents who learn the value of an unknown parameter by observing a sequence of private signals. The signals are independent and identically distributed across time but not necessarily agents. Does it follow that the agents will commonly learn its value, i.e., that the true value of...
Persistent link: https://www.econbiz.de/10012779487
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We give a sufficient condition on the type space for revenue equivalence when the set of social alternatives consists of probability distributions over a finite set. Types are identified with real-valued functions that assign valuations to elements of this finite set, and the type space is...
Persistent link: https://www.econbiz.de/10011599395
Consider an agent (manager, artist, etc.) who has imperfect private information about his productivity. At the beginning of his career (period 1, short run"), the agent chooses among publicly observable actions that generate imperfect signals of his productivity. The actions can be ranked...
Persistent link: https://www.econbiz.de/10010271972
In this paper we compare two different approaches to modeling unawareness: the object-based approach of Board and Chung (2007) and the subjective-state-space approach of Heifetz, Meier and Schipper (2006).
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