Showing 61 - 70 of 762
Sign-compatible dynamics describe changes in the composition of a population driven by differences in fitness. A saturated equilibrium is a fixed point for sign-compatible dynamics where each subgroup with positive population share has highest fitness. An evolutionary stable equilibrium is a...
Persistent link: https://www.econbiz.de/10005304474
Persistent link: https://www.econbiz.de/10005374134
A two-person general-sum repeated game with vanishing actions is an infinitely repeated game where the players face the following restrictions. Each action must be used by player k ∈ {1,2} at least once in every rk ∈ ℕ consecutive stages, otherwise the action vanishes for the remaining...
Persistent link: https://www.econbiz.de/10005081036
Games with frequency-dependent stage payoffs (FD-games), are infinitely repeated non-cooperative games played at discrete moments in time called stages. The stage payoffs depend on the action pair actually chosen, and on the relative frequencies with which all actions were chosen before. We...
Persistent link: https://www.econbiz.de/10010845511
Persistent link: https://www.econbiz.de/10004823630
Persistent link: https://www.econbiz.de/10006058029
Persistent link: https://www.econbiz.de/10005937686
Persistent link: https://www.econbiz.de/10008223785
Persistent link: https://www.econbiz.de/10007619176
Persistent link: https://www.econbiz.de/10009343297