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In this experiment groups of 8 subjects are recruited into the lab and play Van Huyck et al.'s (1990) Minimum Game for 10 periods. After his participation is over each subject is replaced by another agent, his laboratory descendant, who then plays the game for another 10 periods with a fresh...
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We investigate the creation and evolution of conventions of behavior in "intergenerational games" or games in which a sequence of nonoverlapping "generations" of players play a stage game for a finite number of periods and are then replaced by other agents who continue the game in their role for...
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We study learning in a simulated tournament using an inter-generational framework. Here a group of subjects are recruited into the lab and play the stage game for 10 rounds. After his participation is over, each player is replaced by another player, his laboratory descendant, who then plays the...
Persistent link: https://www.econbiz.de/10005196499
This paper investigates the development of conventions of trust in what we call intergenerational games, i.e., games played by a sequence of non-overplapping agents, who pass on advice on how to play the game across adjacent generations of players. Using the trust game of Berg et al. (1995) as...
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We study learning in a simulated tournament using an inter-generational framework. Here a group of subjects are recruited into the lab and play the stage game for 10 rounds. After his participation is over, each player is replaced by another player, his laboratory descendant, who then plays the...
Persistent link: https://www.econbiz.de/10010630136