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A pairwise random matching game is considered to identify the social environments that give rise to the social custom and fashion cycles. The game, played by Conformists and Nonconformists, can generate a variety of socially stable behavior patterns. In the path-dependence case, Conformists set...
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We study auctions for an indivisble object. The outcome of the auction influences the future interaction among agents. The impact of that interaction on agent i is assumed to be a funciton of the agents' valuations. While agent's i valuation is private information to i, other valuations are not...
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This paper highlights connections between the discrete and continuous approaches to optimal auction design with single and multi-dimensional types. We provide an interpretaion of an optimal auction design problem in terms of a linear program that is an instance of a parametric shortest path...
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A player inuences a collective outcome if his actions can change the probability of that outcome. He is Æ-pivotal if this change exceeds some threshold Æ. We study inuence in general environments with N players and arbitrary sets of signals. It is shown that inuence is maximized when players'...
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