Showing 321 - 330 of 727
This paper extends Milgrom and Robert's treatment of supermodular games in two ways. It points out that their main characterization result holds under a weaker assumption. It refines the arguments to provide bounds on the set of strategies that survive iterated deletion of weakly dominated...
Persistent link: https://www.econbiz.de/10012215311
A sunspot variable is any random variable that is not related to fundamental factors of the economy but a potential coordination device. The coordination power of sunspots has been analysed in theory and in experiments. However, some have discussed whether sunspots, e.g., public announcements...
Persistent link: https://www.econbiz.de/10012234811
We consider equilibrium selection in 2x2 bimatrix (both symmetric and asymmetric) games with two strict Nash equilibria by embedding it in a dynamic random matching game played by a continuum of anonymous agents. Unlike in the evolutionary game literature, we assume that the players are...
Persistent link: https://www.econbiz.de/10012235878
Under weak contract enforcement the trading parties' trust, defined as their belief in other's trustworthiness, appears important for realizing gains from trade. In contrast, under strong contract enforcement beliefs about other's trustworthiness appear less important, suggesting that trust and...
Persistent link: https://www.econbiz.de/10012420691
This paper compares the choice of focal points in a Nash Demand Game embedded in an abstract frame with the corresponding choices in a game with a real product frame where parties bargain for a well-known consumer product. We find that the frame has a substantial impact on the fraction of...
Persistent link: https://www.econbiz.de/10013208577
Theoretical models of social capital (David, Janiak, and Wasmer 2010; Bräuninger and Tolciu 2011) predict that communities may find themselves in one of two equilibria: one with a high level of local social capital and low migration or one with a low level of local social capital and high...
Persistent link: https://www.econbiz.de/10012604567
In Binary Threshold Public Good (BTPG) games, n players have binary choices: cooperation or non-cooperation. If at least k players cooperate, a public good is produced. The case k = n is the Stag Hunt game with the two pure strategy equilibria E1 (all players cooperate) and E0 (no player...
Persistent link: https://www.econbiz.de/10012621805
We develop a model of social preferences for network games and study its predictions in a local public goods game with multiple equilibria. The key feature is that players' social preferences are heterogeneous. This gives room for disagreement between players about the "right" payoff ordering....
Persistent link: https://www.econbiz.de/10012623193
In symmetric binary-choice coordination games, the global-game selection (GGS) has been proven to predict a high proportion of observed choices correctly. In these games, the GGS is identical to the best response to Laplacian beliefs about the fraction of players choosing either action. This...
Persistent link: https://www.econbiz.de/10014467731
Games with imperfect information often feature multiple equilibria, which depend on beliefs off the equilibrium path. Standard selection criteria such as passive beliefs, symmetric beliefs or wary beliefs rest on ad hoc restrictions on beliefs. We propose a new selection criterion that imposes...
Persistent link: https://www.econbiz.de/10010420309