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job tenure encourage the development of expertise and problem solving capacity in the bureaucracy. In addition, we …
Persistent link: https://www.econbiz.de/10005076581
which multiple sources of information – from the bureaucracy, an interest group, or a legislature’s own in-house development … – can be brought to bear on policy. Lobbyists begin this process by selecting a venue – Congress or a standing bureaucracy …
Persistent link: https://www.econbiz.de/10005560982
This paper investigates the role of guilt aversion for corruption in public administration. Corruption is modeled as the outcome of a game played between a bureaucrat, a lobby, and the public. There is a moral cost of corruption for the bureaucrat, who is averse to letting the public down. We...
Persistent link: https://www.econbiz.de/10010294786
The paper explores a game-theoreticmodel of petty corruption involving a sequence of entrepreneurs and a track of bureaucrats. Each entrepreneur's project is approved if and only if it is cleared by each bureaucrat. The project value is stochastic; its value is observed only by the entrepreneur,...
Persistent link: https://www.econbiz.de/10003810143
This paper investigates the role of guilt aversion for corruption in public administration. Corruption is modeled as the outcome of a game played between a bureaucrat, a lobby, and the public. There is a moral cost of corruption for the bureaucrat, who is averse to letting the public down. We...
Persistent link: https://www.econbiz.de/10005125290
This paper investigates the role of guilt aversion for corruption in public administration. Corruption is modeled as the outcome of a game played between a bureaucrat, a lobby, and the public. There is a moral cost of corruption for the bureaucrat, who is averse to letting the public down. We...
Persistent link: https://www.econbiz.de/10010573034
Our study analyzes theories of learning for strategic interactions in networks. Participants played two of the 2 x 2 games used by Selten and Chmura (2008) and in the comment by Brunner, Camerer and Goeree (2009). Every participant played against four neighbors and could choose a different...
Persistent link: https://www.econbiz.de/10010304449
We illustrate one way in which a population of boundedly rational individuals can learn to play an approximate Nash equilibrium. Players are assumed to make strategy choices using a combination of imitation and innovation. We begin by looking at an imitation dynamic and provide conditions under...
Persistent link: https://www.econbiz.de/10011324955
Persistent link: https://www.econbiz.de/10010334675
This paper examines equilibrium and stability in symmetric two-player cheap-talk games. In particular, we characterize the set of neutrally stable outcomes in finite cheap-talk 2 x 2 coordination games. This set is finite and functionally independent of risk-dominance relations. As the number of...
Persistent link: https://www.econbiz.de/10010334873