Showing 1 - 10 of 65,775
role. Further studies investigate the possibilities of using the ABBI wearable technology for social contexts and games. In … a series of game workshops children with and without visual impairments created games with wearable technology employing … very simple interactivity. The authors report the created games, and note that even with this simple interactivity it is …
Persistent link: https://www.econbiz.de/10012046584
Firms collaborate to develop and deliver new products. These collaborations vary in terms of the similarity of the competencies that partnering firms bring to the alliance. In same-function alliances, partnering firms have similar competencies, whereas in cross-function alliances, partners have...
Persistent link: https://www.econbiz.de/10009475396
experience and in which sellers, with private information about their type, choose utility-maximizing signals given these prices …
Persistent link: https://www.econbiz.de/10005200464
Persistent link: https://www.econbiz.de/10005207836
distinguish between an inspection that doesn't find evidence of misrepresented information and an inspection that just hasn't been …
Persistent link: https://www.econbiz.de/10005086713
We make three contributions to the theory of contracting under asymmetric information. First, we establish a … competitive revelation principle for contracting games in which several principals compete for one privately informed agent. In …
Persistent link: https://www.econbiz.de/10005146848
Persistent link: https://www.econbiz.de/10005669242
Persistent link: https://www.econbiz.de/10005669244
This paper studies situations in which agents do not initially know the effect of their decisions, but learn from experience the payoffs induced by their choices and their opponent's. We characterize equilibrium payoffs in terms of simple strategies in which an explanation phase is followed by a...
Persistent link: https://www.econbiz.de/10005669288
Persistent link: https://www.econbiz.de/10005671520