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Unlike previous attempts to implement cooperation in a prisoners’ dilemma gamewith an infinite horizon in the laboratory, we focus on extended prisoners’ dilemmagames in which a second (pure strategy) equilibrium allows for voluntary cooperationin all but the last round. Our four main...
Persistent link: https://www.econbiz.de/10005866398
We experimentally investigate whether individuals can reliably detect cooperators in an anonymous decision environment by allowing participants to condition their choices in an asymmetric prisoner's dilemma and a trust game (i) on their partner's donation share to a self-selected charity, and...
Persistent link: https://www.econbiz.de/10005867074
Contrary to the models of deterministic life cycle saving, we take itfor granted that uncertainty of one's future is the essential problem ofsaving decisions. However, unlike the stochastic life cycle models, we capturethis crucial uncertainty by a non-Bayesian scenario-based...
Persistent link: https://www.econbiz.de/10005866571
This experimental study, first, compares the individual valuations of two risk reduction mechanisms: self-insurance and self-protection. Second, it investigates these valuations when the loss amount is ambiguous, and compare these values with valuations when loss amounts are known. results...
Persistent link: https://www.econbiz.de/10005866603
Using a symmetric 2-person prisoners' dilemma as the base game, each player receives a signal for the number of rounds to be played with the same partner. The actual number of rounds (the length of the supergame) is determined by the maximal signal where each player expects the other's signal to...
Persistent link: https://www.econbiz.de/10010271839
Two pairs of two participants each interact repeatedly in two structurally independent but informationally linked Prisonerś Dilemma games. Neither pair receives feedback about past choices by their own partner but is fully informed about the choices by the other pair. Considering this as a...
Persistent link: https://www.econbiz.de/10010252395
We present a model for the α-beauty contest that explains common patterns in ex-perimental data of one-shot and iterative games. The approach is based on two basic assumptions. First, players iteratively update their recent guesses. Second, players estimate intervals rather than exact numbers...
Persistent link: https://www.econbiz.de/10005858557
In an information cascade experiment participants are confronted with artificial predecessors predicting in line with the BHW model (Bikchandani et al., 1992). Using the BDM (Becker et al., 1964) mechanism we study participants' probability perceptions based on maximum prices for participating...
Persistent link: https://www.econbiz.de/10010343945
We study two person-betting games with inconsistent commonly know beliefs, using an experimentalapproach. In our experimental games, participants bet against one another, each bettorchoosing one of two possible outcomes, and payoff odds are know at the time bets are placed.Bettors’ beliefs are...
Persistent link: https://www.econbiz.de/10005866395
Within the setting of two simple two-person coordinationgames the formation of subjective strategies is observed experimentally.Though the structure of the game is unknown playersuse their actions in order to coordinate on a specific equilibrium.Strategies enable them to interpret the...
Persistent link: https://www.econbiz.de/10005866779